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Is there a problem if we disable the clipping tables and chairs from your mod so it will be compatible with Dawn of Whiterun?Įdited by calfurius, 13 April 2014 - 07:21 PM. Is he right? I said that if the quest is just having NPCs sandbox then there shouldn't be a problem, but i'm not 100% sure. Ive let the 3dnpc team know, I thought I would let you know."
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So any thoughts on the matter? It truly is an interesting npc the event is tied to so I would like to find a resolution.
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Thus I can't simple disable the old tables and chairs for the new ones because it likely would break the event. of 8 - Interesting NPCs Mod - posted in Skyrim Mod Talk: Current Version : 1.84Thought I'd make a topic regarding a mod I've been contributing to : Interesting NPCsWe're at version 1.84 at time of writing, just added a new character and voiced one.Currently, there's 51 voiced characters with more coming up quickly, as well as about 30 fully scripted ones with silent audio to prevent. People sit down in the chairs and talk etc. Upon inspection of 3dnpc I realized the patio area was tied to an event for one of the new NPCS, basically some sort of party for the NPC. However, I noticed a bunch of tables and chair colliding through the new tables and chairs. This mods recent update made the Jorrvaskr patio gorgeous. One issue ive noticed and its made me sad is there a large conflict between this mod and the Interesting NPCs mod. This is what he said to the author of Dawn of Whiterun mod: Hey Krish, somebody reported that Dawn of Whiterun mod may have incompability, i'll post what he said below.
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